A witch, disgruntled by the fact that no one takes Halloween seriously anymore, decides to stir things up and disrupt the social gathering in her old house as well as turn a couple of kids who love monsters into actual monsters.
When a warlock threatens Wendy the Good Little Witch, she and her aunts hide out at a resort where Casper the Ghost is vacationing with his uncles. Although Casper and Wendy are told ghosts and witches don't get along, the two are kindred spirits! This spooky family-friendly adventure finds Casper and Wendy bridging the ghost-witch divide to battle the warlock who is intent on destroying Wendy.
As Halloweentown prepares to celebrate its 1,000th anniversary, Marnie Piper and her brother Dylan return to Witch University, where trouble is in session from the Sinister Sisters and from someone who's plotting to use Marnie's powers for evil.
As Marshall, Gilbert and Amy are preparing for her father’s Spooktacular Halloween-themed wedding to his fiancé Carl, plans go awry when they discover that their mummy friend Harold and his beloved Rose may be in danger.
Mickey, Minnie, Goofy, Donald and Daisy are trick-or-treating when Donald spies the spookiest mansion he’s ever seen and assumes it has the best treats. After he convinces his friends to risk a visit, the owner, Witch Hazel, casts a spell that turns them into their costumes.
Every year the Witching World gathers to celebrate the newly inducted witches into their world. Beatrix (12) is eager to become part of this world, but when her pending magical status is jeopardized she needs the help of her furry best friend Muggs (voiced by Joey Fatone) to solve some magical riddles before the big event. Will Beatrix sink or soar on the night of the Witches' Ball?
After 300 years of slumber, three sister witches are accidentally resurrected in Salem on Halloween night, and it is up to three kids and their newfound feline friend to put an end to the witches' reign of terror once and for all.
The Cromwell clan lives in the real world, except for their grandmother who lives in Halloweentown, a place where monsters go to escape reality. But now the son of the Cromwells' old enemy Kalabar has a plan to use the grandmother's book to turn Halloweentown into a grey dreary version of the real world while transforming the denizens of the real world into monsters.
Marnie puts her magic on the line to get several Halloweentown teenagers transferred to her high school in the mortal world. But soon, Marnie and her new friends are in trouble and out of luck when the evil Knight Of The Iron Dagger appears. He's determined to destroy all things magical, and it's up to Marnie to save her high school, the human world and her magic.
A midlife-crisis burdened Shrek, longing for the days when he felt like a real ogre, makes a pact with magic deal-maker Rumpelstiltskin. But when he's duped and sent to a twisted version of Far Far Away—where Rumpelstiltskin is king, ogres are hunted, and he and Fiona have never met—he sets out to restore his world and reclaim his true love.
A girl, sent by her parents to live with her two eccentric aunts, finds out on her sixteenth birthday that she is a witch.
Wart is a young boy who aspires to be a knight's squire. On a hunting trip he falls in on Merlin, a powerful but amnesiac wizard who has plans for him beyond mere squiredom. He starts by trying to give him an education, believing that once one has an education, one can go anywhere. Needless to say, it doesn't quite work out that way.
Recruited by a secret society of babysitters, a high schooler battles the Boogeyman and his monsters when they nab the boy she's watching on Halloween.
Recently orphaned, a young boy is taken in by his godmother who is shocked to realize that she can see the boy's imaginary friend: a flamboyant, French magician named Bogus.
Three children evacuated from London during World War II are forced to stay with an eccentric spinster. The children's initial fears disappear when they find out she is in fact a trainee witch.
Casper is a kind young ghost who peacefully haunts a mansion in Maine. When specialist James Harvey arrives to communicate with Casper and his fellow spirits, he brings along his teenage daughter, Kat. Casper quickly falls in love with Kat, but their budding relationship is complicated not only by his transparent state, but also by his troublemaking apparition uncles and their mischievous antics.
An American family moves in to the Canterville Chase, a London mansion that has been haunted by ghost Sir Simon De Canterville for 300 years.
Thunder, an abandoned young cat seeking shelter from a storm, stumbles into the strangest house imaginable, owned by an old magician and inhabited by a dazzling array of automatons and gizmos. Not everyone welcomes the new addition to the troupe as Jack Rabbit and Maggie Mouse plot to evict Thunder. The situation gets worse when the magician lands in hospital and his scheming nephew sees his chance to cash in by selling the mansion. Our young hero is determined to earn his place and so he enlists the help of some wacky magician's assistants to protect his magical new home.
In the town of Blithe Hollow, Norman Babcock can speak to the dead, but no one other than his eccentric new friend believes his ability is real. One day, Norman's eccentric uncle tells him of a ritual he must perform to protect the town from a curse cast by a witch centuries ago.
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