Film sequel of "Hello! Spank" anime series
Nishi is a loser who has a crush on his childhood girlfriend. After an encounter with the Japanese mafia, he journeys to heaven and back, and ends up trapped in an even more unlikely place.
Kyousuke and Madoka have finally arrived at the point where they are close to graduation and have to decide where they want to go to college. Naturally, they want to go together, so beside all the studying they also have to look for a proper college where they can enter both. Hikaru, still a year from graduating, wants to support Kyousuke as well and does that in her own way. But while she does that, Madoka feels jealous and tells her feelings to Kyousuke. And then Kyousuke has to take action to finally decide on the girl he loves.
Shin has shut his heart ever since his mother died when he was young. His childhood friend Kotori has been looking after him ever since. Now that they are in the third year of high school, and it seems like they can finally move forward, another Shin from another Japan has suddenly appeared in front of them.
In the underground Diamond Domain, where many Carbink live, the Mythical Pokémon Diancie serves as ruler. The Heart Diamond that sustains the land is beginning to fall apart, and Diancie is not yet strong enough to create a new one. While seeking help from the Legendary Pokémon Xerneas, Diancie encounters a group of thieves who want to take control of its diamond-producing power–and who awaken the Legendary Pokémon Yveltal from its cocoon in the process! Can Ash and his friends help Diancie discover its true power, stop Yveltal’s rampage, and save the Diamond Domain?
A young girl had her voice magically taken away so that she would never hurt people with it, but her outlook changes when she encounters music and friendship. Will Naruse be able to convey the anthem of her heart?
It is 300 years into the future. Earth's environment had been devastated by mankind's own foolish plans and humankind is beleaguered by the sentient forests which they have awoken. The world balance is tipped when a young boy named Agito stumbles across a machine that glowed in a strange blue hue inside a forbidden sanctuary.
The second part in a two-part anime film project adapting the "Sixth Singularity - Divine Realm of the Round Table: Camelot" story from the game.
As the perpetually lecherous Ataru and his friends prepare for a carnival at Tomobiki High School, they gradually realize the days are literally repeating themselves. Any effort to break the pattern dumps them back where they started.
The battle is over, and they can go about their normal lives now... or so they thought. With no time to rejoice after miraculously saving Mirai from Beyond the Boundary, Mirai lost all her memories. Akihito, now a high school senior, starts to avoid Mirai thinking it’s for the better. Not aware of Akihito’s feelings, Mirai tries to get closer to Akihito. Then, someone who knows of Mirai appears in front of the two. With Akihito’s troubles in vain, Mirai once again sets forth on a battle that forces her to look within.
Nobita finds a passage to a spaceship in another dimension. With their new friends, he and Doraemon fight the cruel leader of an exploited planet.
Doraemon and his friends travel to the 22nd century to look for his golden bell, which was stolen by a notorious thief called Kaito DX.
A sapling Nobita discovers is turned into a plant-boy with help from Doraemon, and becomes Earth's only hope at passing judgment from the dryadic aliens of the Green Planet.
Kimura finally has his championship match. It takes place at the annual champion carnival. But now he must face the intense champion, Mashiba for the Junior Lightweight championship.
Angel, a selfish rotter is hanging around in a local bar, groping the wife of the barman and dealing with weapons. One morning he wakes up finding a pair of wings growing at his back. These wings do good deeds against his nature. But suddenly he finds himself fighting those who want these wings for their own dark plans.
Satou Ichirou once called himself 'Maryuuin Kouga' and behaved as if he were a hero in a fantasy world. His strange behavior caused his classmates to bully him and he left the school. At his new school, he tries to behave like a normal boy, but one day he meets a girl who cosplays with a blue cape. She calls herself "a researcher traveling from the outer world to search for the 'Dragon Terminal'". At first, Ichirou rejects the girl, Satou Ryouko, because her behavior reminds him of his embarrassing past, but he changes his mind after seeing her getting bullied. In order to bring Ryouko back to real life, Ichirou accepts her and his past and begins the final battle as Maryuuin Kouga.
Something sinister's afoot in Kasukabe. Shin-chan doesn't know what it is, but he's pretty sure it involves samba-dancing doppelgängers.
The seven short films making up GENIUS PARTY couldn’t be more diverse, linked only by a high standard of quality and inspiration. Atsuko Fukushima’s intro piece is a fantastic abstraction to soak up with the eyes. Masaaki Yuasa, of MIND GAME and CAT SOUP fame, brings his distinctive and deceptively simple graphic style and dream-state logic to the table with “Happy Machine,” his spin on a child’s earliest year. Shinji Kimura’s spookier “Deathtic 4,” meanwhile, seems to tap into the creepier corners of a child’s imagination and open up a toybox full of dark delights. Hideki Futamura’s “Limit Cycle” conjures up a vision of virtual reality, while Yuji Fukuyama’s "Doorbell" and "Baby Blue" by Shinichiro Watanabe use understated realism for very surreal purposes. And Shoji Kawamori, with “Shanghai Dragon,” takes the tropes and conventions of traditional anime out for very fun joyride.
Nobita travels to the future to show his beloved grandma his bride, but adult Nobita has fled his own wedding.
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