In this companion piece and sequel to "Yojimbo," jaded samurai Sanjuro helps an idealistic group of young warriors weed out their clan's evil influences, and in the process turns their image of a proper samurai on its ear.
Akira Kurosawa's lauded feudal epic presents the tale of a petty thief who is recruited to impersonate Shingen, an aging warlord, in order to avoid attacks by competing clans. When Shingen dies, his generals reluctantly agree to have the impostor take over as the powerful ruler. He soon begins to appreciate life as Shingen, but his commitment to the role is tested when he must lead his troops into battle against the forces of a rival warlord.
A nameless ronin, or samurai with no master, enters a small village in feudal Japan where two rival businessmen are struggling for control of the local gambling trade. Taking the name Sanjuro Kuwabatake, the ronin convinces both silk merchant Tazaemon and sake merchant Tokuemon to hire him as a personal bodyguard, then artfully sets in motion a full-scale gang war between the two ambitious and unscrupulous men.
In a poor district of Edo lives a young samurai named Soza. He has been sent by his clan to avenge the death of his father. He isn't an accomplished swordsman however, and he prefers sharing the life of the residents, teaching the kids how to write etc. When he finally finds the man he is looking for, he will have to decide whether he follows the way of the samurai or chooses peace and reconciliation.
A group of travelers is stranded in a small country inn when the river floods during heavy rains. As the bad weather continues, tensions rise amongst the trapped travelers.
Kai—an outcast—joins Oishi, the leader of 47 outcast samurai. Together they seek vengeance upon the treacherous overlord who killed their master and banished their kind. To restore honour to their homeland, the warriors embark upon a quest that challenges them with a series of trials that would destroy ordinary warriors.
The countdown to destruction has begun! Gintoki and the others set out to fulfill the wishes of their teacher Shoyo and thwart Utsuro's plans. Shinpachi, Kagura, the Shinsengumi, members of the Kabuki District, and even former enemies will join their fight. As Utsuro's power grows, Takasugi fights for his very life. Will Gintoki be able to put an end to all this?!
Kakunoshin, renowned for his skills with a sword and in the game of go, embodies the samurai code. Falsely accused of a theft, he is forced to become a lowly ronin. Years later, when a case of missing gold pulls him into a new web of intrigue, Kakunoshin uncovers the truth behind his downfall. With the real culprit exposed, the go board flips, and a hellstorm of righteous vengeance follows.
Ryo Saeba works the streets of Tokyo as the City Hunter. He's a "sweeper" and with his sidekick Kaori Makimura, he keeps the city clean. People hire the City Hunter to solve their dangerous problems, which he does with a Colt Python. When Ryo's not working on a case, he's working on getting the ladies, and Kaori must keep him in check with her trusty 10 kg hammer.
In an era where aliens have invaded and taken over feudal Tokyo, a young samurai finds work however he can.
After a successful robbery leaves famed thief Lupin the Third and his partner Jigen with nothing but a large amount of expertly crafted counterfeit bills, he decides to track down the forgers responsible—and steal any other treasures he may find in the Castle of Cagliostro, including the 'damsel in distress' he finds imprisoned there.
Odd Jobs Gin has taken on a lot of odd work in the past, and when you're a Jack of All Trades agency based in a feudal Japan that's been conquered and colonized by aliens, the term "Odd Jobs" means REALLY ODD jobs. But when some more than slightly suspicious secrets from the shadows of Gintoki Sakata's somewhat shady former samurai past and a new pair of odd jobs collide, the action is bound to get so wild and demented that only a feature film will do it justice!
Afro Samurai avenged his father and found a life of peace. But the legendary master is forced back into the game by a beautiful and deadly woman from his past. The sparks of violence dropped along Afro’s bloody path now burn out of control – and nowhere are the flames of hatred more intense than in the eyes of Sio.
The Straw Hats visit a recreational island, run by Baron Omatsuri, who asks them to complete a series of ordeals if they wish to stay on the island. Luffy accepts and the Straw Hats work together to complete them, but as the island's mysteries unfold, their lives and friendships are put to the test. It's up to Luffy to stop the Baron's plot and keep his crew together.
Pursued by formidable Chinese assassins, young Kotaro and his dog run into No Name, a mysterious stranger who gets pulled into the chase. The unlikely companions form a bond over saving the dog from a poison attack, but chaos erupts when the assassins find Kotaro, and No Name must face his past before a horrible fate is met again.
Wishing to find peace, Zatoichi travels to his old village but only finds trouble when he ends up in a love triangle and finds old scores have followed him home.
Something sinister's afoot in Kasukabe. Shin-chan doesn't know what it is, but he's pretty sure it involves samba-dancing doppelgängers.
The comic strip detective finds his life vastly complicated when Breathless Mahoney makes advances towards him while he is trying to battle Big Boy Caprice's united mob.
Kaitou Kid dares to challenge the police once more, setting his sights on the Russian Imperial Easter Egg. With the date, time, and place, the Osaka police force scrambles to stop him. But this time, Kid may have bitten off more than he can chew—Conan Edogawa, Heiji Hattori, and numerous others are also trying to get their hands on the jeweled egg.
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